No memory stick no servers

GameGune game servers faced difficulties shortly before the official kickoff of GameGune 2010.
The game servers had apparently not been tested properly, as players discovered random freezes when playing, which you might also have noticed on HLTV. During some data transfer via a memory stick to one of the servers, the organizers noticed that the server did not freeze anymore.
To solve the problem all four servers have now been equipped with one memory stick per machine. GameGune organizer Jon "zoR" Torrado stated with a smile on his lips "every year there is a new issue at GameGune, personally I have never seen this problem before."
GameGune server fix
GameGune 2010 is live since 11:00CET with Group A in the pit. The next teams to play will be Groups B and C, they will enter the competition with their first game at 16:00CET.
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